Wanna try some Riemannian Geometry?

Wanna try some riemannian geometry?

“Riemannian Geometry” is maybe less sexy than “Deep Learning” 🤔 But yesterday, we had up to 90 researchers and students at our workshop for the Brain Computer Interface Society #vBCI2021. 🚀 You couldn’t make it?! 😥 No worry, all the resources are available on Github 😁. You can find slides and code examples to learn […]

The growing BCI ecosystem – BCI Meeting 2018

Beach-side entrance of Asilomar Conference Grounds (BCI Meeting 2018)

A month ago, the BCI Meeting 2018 took place at Asilomar Conference Grounds (Pacific Grove, CA, USA). It was a great opportunity to meet my friends and colleagues of the Brain-Computer Interface community. What’s up, BCI people ? The Meeting is in fact a fast-growing international conference and since my last participation in 2016, I […]

BCI Meeting 2016

I will be at Asilomar Conference Grounds to present our work on Brain Invaders at BCI Meeting 2016. The poster (pdf) and the abstract (DOI:10.3217/978-3-85125-467-9-224) are available on the page publications

Brain Invaders 2 Release

At GIPSA-lab, we developed Brain Invaders, a Brain Computer Interface (BCI) video game based on visual Event-Related Potential (ERP) classification with 36 symbols. We are happy to release the second version of the software. See code for download. New features of “Brain Invaders 2“: -multi-player support (we propose scenarios for 1-2 players but it can […]

EMBC’15 in Milano

I was in Milano for the 37th International Conference of the IEEE Engineering in Medecine and Biology (EMBC 2015). I presented a communication during an oral session, both the paper and the powerpoint are available (see publications). Paper reference : 2015 “Single-Trial Classification of Multi-User P300-Based Brain-Computer Interface Using Riemannian Geometry” (Louis Korczowski, Marco Congedo, Christian Jutten) Conference: 37th […]